Two monetisation models were tried, and both were one-off:
1. Selling cookbooks inside the app — a single purchase of a bundle of content. 2. Selling placement inside the aggregator — creators and brands paying to be surfaced.
Together they produced about $1,000 a month.
That number deserves a second look before it gets written off. Against 2,000 monthly active users it is $0.50 per active user per month — roughly $6 a year, from a content app in the CIS market. Per user, the monetisation was working.
The problem was that it could not grow with anything. People cook several times a week — the usage pattern is recurring — and both revenue models charged once. A user who came back every day was worth the same as a user who came back once. Revenue could only rise by adding new users, and the base was 2,000.
Paid placement had the second problem: it is priced off audience size. At 2,000 monthly actives there was no inventory worth buying, which capped that line before it started.
The model that fit the behaviour was subscription, and it was never tried. Not for a strategic reason — we simply did not get to it. We were tired, and after about a year we closed the company instead.